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Guide to playing 5.55/6.00 PSP games on Custom Firmware

October 7th, 2009 AnimeTrader Comments off

So you want to play Gran Turismo, Soul Caliber, Motor Storm on your custom firmware enabled PSP?
Tough luck my friend! Or is it? Seems the magnificent hacking crew of the PSP scene has found a way
to bypass the requirement for Official Firmware 5.55 (and upcoming 6.00) releases.

Read on for the magic: Read more…

Categories: PSP, Tweets Tags: , , ,

Former EyeToy exec warns of the difficulties facing Natal, ‘Arc’

February 9th, 2010 AnimeTrader No comments

Posted in Gaming Xbox 360

Joystiq [Xbox]

In a recent interview with GamesIndustry.biz, Jamie MacDonald, former Vice President of Sony Worldwide Studios (the company responsible for EyeToy), gave out a few pointers to Sony and Microsoft regarding their respective motion controllers. MacDonald warned that gamers are expecting more from the 360 and PS3’s motion gaming than they do from the Wii, due to both consoles’ beefier hardware. However, he also warned about implementing “traditional long-form gameplay,” lengthy sessions of which would leave players “completely knackered.”

MacDonald’s wisest words came when speaking about pricing the two pieces of hardware. He suggested they follow Sony’s strategy with EyeToy, where the peripheral and a piece of software came bundled for the price of a normal game, which kept consumers from “paying a premium for the hardware.” That’s a sweet thought, but it’s a little presumptive — after all, we’ve yet to hear a price for the two devices. (Hell, we haven’t even heard a name for one of them.)

JoystiqFormer EyeToy exec warns of the difficulties facing Natal, ‘Arc’ originally appeared on Joystiq on Mon, 08 Feb 2010 22:00:00 EST. Please see our terms for use of feeds.

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Ubisoft’s ‘Big Announcement’ release schedule

February 9th, 2010 AnimeTrader No comments

Posted in Gaming PSP

PSP Updates

Ubisoft’s surprise “Big announcement” will be hitting the airwaves later today. Kimi Matsuzaki, one of their Community Managers, has taken to Twitter to divulge some more specific information.
 
 
 

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Ubisoft’s ‘Big Announcement’ release schedule

February 9th, 2010 AnimeTrader No comments

Posted in Gaming PS3

PlayStation 3

Ubisoft’s surprise “Big announcement” will be hitting the airwaves later today. Kimi Matsuzaki, one of their Community Managers, has taken to Twitter to divulge some more specific information.
 
 
 

Categories: Gaming, PS3 Tags:

Need for Speed: Shift Ferrari DLC pack detailed

February 9th, 2010 AnimeTrader No comments

Posted in Gaming PS3

PlayStation 3

After a seven-year hiatus from the Need for Speed series, Electronic Arts has announced that a ten-car Ferrari download content pack will be coming to Need for Speed: Shift this month.
 
 

Categories: Gaming, PS3 Tags:

PSP homebrew – JPCSP v0.4 revision 1338

February 9th, 2010 AnimeTrader No comments

Posted in Gaming PSP

PSP Updates

The JPCSP Team is back once again to release the latest build of their Java PlayStation Portable emulator for PC. Just like the previous releases, the latest JPCSP update features another round of stability upgrade, more code

Categories: Gaming, PSP Tags:

EA: Rock Band deal with Viacom only through March 2010

February 8th, 2010 AnimeTrader No comments

Posted in Gaming Xbox 360

Joystiq [Xbox]

If you’re wondering where Rock Band 3 is, a year and a half after Rock Band 2 and five months after the launch of The Beatles: Rock Band, it seems EA isn’t sure it’s going to get to publish it. During an investor conference call, EA execs revealed that the publisher’s deal with Viacom (the company that owns MTV, Harmonix, Rock Band and maybe you as well) is only active through fiscal year 2010 (which ends March 31).

Presumably the deal somehow includes the yet-to-be-released Green Day: Rock Band — but EA’s unlikely to announce any more Rock Band games until it knows it has the license locked down for another year.

JoystiqEA: Rock Band deal with Viacom only through March 2010 originally appeared on Joystiq on Mon, 08 Feb 2010 18:20:00 EST. Please see our terms for use of feeds.

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Square Enix profits up almost 50 percent, FFXIII sells 1.8M units in Japan

February 8th, 2010 AnimeTrader No comments

Posted in Gaming PSP

PSP Updates

Square Enix has a lot to be thankful about for the first three quarters of fiscal year 2009. Other companies may be experiencing losses, but the Japanese publisher’s profits are on the rise, thanks in no small

Categories: Gaming, PSP Tags:

The Mass Effect bible is ‘quite large,’ BioWare’s Muzyka assures

February 8th, 2010 AnimeTrader No comments

Posted in Gaming Xbox 360

Joystiq [Xbox]

Thank the Enkindlers! Encompassing an entire galaxy’s worth of alien beings, uncharted worlds and tattooed psychopaths, Mass Effect’s bible doesn’t exactly make for light reading. “We probably spent 6-12 months with a team of designers, artists and so on doing concepting, world building, design and character iteration, timelines, and the history of the universe,” BioWare CEO Ray Muzyka recently told IGN. The “IP bible” is consulted for all Mass Effect games, he explained, comparing it to an “iceberg that’s down there, giving it weight and gravity, credibility and depth.”

Echoing earlier statements made by BioWare co-founder Greg Zeschuk, Muzyka pointed to the franchise’s considerable backstory as a viable source for “future extensions, ancillary products, things like that.” Things like that may include spin-offs like Mass Effect: Galaxy for iPhone, novels, further expansions to Mass Effect 2, and, obviously, Mass Effect 3.

Sadly, if there’s one thing the Mass Effect bible can’t teach us, it’s the virtue of patience. Who wouldn’t kill for the next part of the trilogy right now?

JoystiqThe Mass Effect bible is ‘quite large,’ BioWare’s Muzyka assures originally appeared on Joystiq on Mon, 08 Feb 2010 14:30:00 EST. Please see our terms for use of feeds.

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The Mass Effect bible is ‘quite large,’ BioWare’s Muzyka assures

February 8th, 2010 AnimeTrader No comments

Posted in Gaming Xbox 360

Joystiq [Xbox]

Thank the Enkindlers! Encompassing an entire galaxy’s worth of alien beings, uncharted worlds and tattooed psychopaths, Mass Effect’s bible doesn’t exactly make for light reading. “We probably spent 6-12 months with a team of designers, artists and so on doing concepting, world building, design and character iteration, timelines, and the history of the universe,” BioWare CEO Ray Muzyka recently told IGN. The “IP bible” is consulted for all Mass Effect games, he explained, comparing it to an “iceberg that’s down there, giving it weight and gravity, credibility and depth.”

Echoing earlier statements made by BioWare co-founder Greg Zeschuk, Muzyka pointed to the franchise’s considerable backstory as a viable source for “future extensions, ancillary products, things like that.” Things like that may include spin-offs like Mass Effect: Galaxy for iPhone, novels, further expansions to Mass Effect 2, and, obviously, Mass Effect 3.

Sadly, if there’s one thing the Mass Effect bible can’t teach us, it’s the virtue of patience. Who wouldn’t kill for the next part of the trilogy right now?

JoystiqThe Mass Effect bible is ‘quite large,’ BioWare’s Muzyka assures originally appeared on Joystiq on Mon, 08 Feb 2010 14:30:00 EST. Please see our terms for use of feeds.

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The Mass Effect bible is ‘quite large,’ BioWare’s Muzyka assures

February 8th, 2010 AnimeTrader No comments

Posted in Gaming Xbox 360

Joystiq [Xbox]

Thank the Enkindlers! Encompassing an entire galaxy’s worth of alien beings, uncharted worlds and tattooed psychopaths, Mass Effect’s bible doesn’t exactly make for light reading. “We probably spent 6-12 months with a team of designers, artists and so on doing concepting, world building, design and character iteration, timelines, and the history of the universe,” BioWare CEO Ray Muzyka recently told IGN. The “IP bible” is consulted for all Mass Effect games, he explained, comparing it to an “iceberg that’s down there, giving it weight and gravity, credibility and depth.”

Echoing earlier statements made by BioWare co-founder Greg Zeschuk, Muzyka pointed to the franchise’s considerable backstory as a viable source for “future extensions, ancillary products, things like that.” Things like that may include spin-offs like Mass Effect: Galaxy for iPhone, novels, further expansions to Mass Effect 2, and, obviously, Mass Effect 3.

Sadly, if there’s one thing the Mass Effect bible can’t teach us, it’s the virtue of patience. Who wouldn’t kill for the next part of the trilogy right now?

JoystiqThe Mass Effect bible is ‘quite large,’ BioWare’s Muzyka assures originally appeared on Joystiq on Mon, 08 Feb 2010 14:30:00 EST. Please see our terms for use of feeds.

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Categories: Gaming, Xbox 360 Tags: